❓ Problem

Building software has never been cheaper. More than 70 million projects have now been created on Lovable alone, with a million new ones every week. Selling software has never been harder. Spend ten minutes on Indie Hackers and you'll see the same confession over and over: most products don't fail on the build, they fail on distribution.

On the other side of the fence sits a growing pile of talented salespeople with nothing to sell. Canva has just announced that 1,271 people, or 22% of its staff, will lose their jobs, change roles or relocate, and nearly 200,000 workers have been hit by tech layoffs in 2026. Plenty of them can close. They just need a product.

And hiring a proper salesperson is a luxury most small builders can't afford. The Bridge Group's 2026 AE report puts median AE pay at $200K OTE, average ramp at 6.2 months (the longest in the study's history) and the share of reps hitting quota at just 48%. A solo developer can't bet $200k on a coin flip.

So the coder with a great product and the closer with a great Rolodex never meet. Each has exactly the half of the business the other is missing.


✅ Solution

Dealship is a marketplace where developers with products to sell find salespeople to sell them, paid on commission.

The wedge is B2B software and AI tools, where margins are fat enough to fund generous commissions and a product can be demoed in five minutes. Once the matching and payout rails work, the same marketplace expands into services, agencies and eventually any business that wants a commission-only sales team on tap.


📊 Key Numbers

Market size