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The Idea: In 2003, Riccardo Zacconi had a decision to make. After a stint at Boston Consulting Group and a small exit from uDate (sold to Match.com for $300K), he could have played it safe. Instead, he sold his car, gave up his flat, and moved into a friend's guest bedroom for 2.5 years to bootstrap a gaming company called Midasplayer. His bet? That casual games - the kind you could play for a few minutes on your lunch break - would become massive. No one was funding it. He put in everything he had. This was the beginning of King.

The Execution:

The lesson? Riccardo spent nine years building games before Candy Crush took off. The overnight success was a decade in the making. He trusted his team, stayed close to users, and kept experimenting until something clicked. Today, he invests in early-stage founders through Sweet Capital - using his own money to back the next generation of builders who are willing to sleep in guest bedrooms.