❓ Problem

Hiring is still a guessing game dressed up as a process. We screen CVs, run three rounds of "tell me about a time when..." interviews, and then act surprised when 46% of new hires fail within 18 months. The US Department of Labor pegs the cost of each bad hire at a minimum of 30% of first-year earnings, and SHRM puts the replacement cost at 50-200% of annual salary. On an $80k role, one mis-hire is a $40-160k mistake.

Here is the part the industry keeps ignoring: we have known the fix for decades. Schmidt and Hunter's famous meta-analysis of 85 years of selection research found work sample tests sitting at the very top of the validity hierarchy for predicting job performance, while unstructured interviews rank far down the list. In other words, watching someone do the job predicts whether they can do the job. Asking them to describe doing the job, much less so.

So why does everyone still interview? Because real work samples were expensive to build. You cannot hand a candidate your live Zendesk and your actual customers. Until now, the only options were toy take-home tasks or generic aptitude quizzes that test an abstraction of the role rather than the role itself. The moment building software became trivial, that constraint disappeared.

✅ Solution

A platform that generates a 1:1 sandboxed replica of the software stack a person would actually use in a role, populated with AI-simulated customers, prospects and colleagues, for interviewing candidates and training employees.

The wedge is hiring assessments for high-volume operational roles. The platform underneath, a simulation engine for any company's stack, expands into the entire learning and development budget.

📊 Key Numbers

Market size

ARR potential